Defend the pub. Save your local.
The outback is coming for your watering hole. Pick a larrikin, scavenge for loot and build a defence that holds while you are away. Turn a rickety shed into a level 10 pub, solo or with up to three mates.
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What you're in for
Easy to pick up, brutal to master โ every run is a fresh scramble of weapons, upgrades and bad decisions.
Your local is the objective
Start with a weathered shed and earn nine upgrades across Structure, Defences and Hospitality. Reach level 10 to win. If the pub falls, the run is over.
Bring your finds home
Auto-firing Aussie weapons leave you free to dodge and explore. Found augments stay in your inventory until you return to the pub. Collect pylon boons that benefit the whole crew for the rest of the run.
Build a proper defence
Place towers on a one metre grid, join tougher fences and gates, and repair weak spots before enemies break through. Fit each pub mounting with a Cannon, Flamethrower, Gatling, Rifle or Shotgun and upgrade it through Mk 1โ10.
Solo or a crew of four
Eleven Australian character voices react to your defence. Explore independently while mates hold the pub. A disconnected mate keeps an Offline patron place and can return with their kit and queued shared levels.
Milestones bring trouble
Pub upgrades summon boss encounters and the Melbourne Cup. At 29:48, the First Fleet lands. Keep redcoats away from the door: a completed breach ends the run.
Discover your airfield
Visit the airfield, then activate deliveries at the pub workbench. Grow a dusty bush strip into a fenced international airport for larger scrap deliveries and pub repairs. Rare augments add a RAAF dump-and-burn or automatic pub repair.
Plan your run with the Field Guide
Base stats and official defence rules are extracted from the source used to build this guide. Custom tuning and run effects can change them.
Characters
Stats, starting kits, bonuses and character dialogue for all 11 playable Aussies.
Weapons
Sortable base-stat table for every one of the 15 weapons.
Damage calculator
Simulate a weapon's damage & DPS at any level and build.
Build simulator
Compose a full loadout and see the stats & DPS you could reach.
Mechanics
The real damage, crit, cooldown, rarity & armor formulas.
FAQ
Quick answers to the most common questions.
This guide covers 0.10.11. New official runs use the updated durability, detection and Mk 1โ10 rules; continued saves retain their frozen balance and older mark limits, with the obsolete official ATM price corrected to 400 scrap. Check your installed version's descriptions.